Video Games

Respawning Columbia

The ideal world is set-up so that anyone can "respawn" and do-over that failed calculus exam, procrastinated problem set, or even fast-forward through that hangover from hell.

The world of virtual warcraft

Let violence keep its rightful place—in videogames.

What FarmVille can teach Columbia about local food

FarmVille evokes an image of Americana that seems ingrained in our national identity: a fraternal sense of neighborly responsibility that would allow individuals to flourish by the sweat of their brow.

CU gamers work to smash competition in tournament

The Columbia Smash Club, a group of committed gamers, trains four to six hours per for Princeton's upcoming Super Smash Brothers Melee tournament.

‘Demon’s Soul’ is soft on story, but still hard to beat

With seven months to build a reputation abroad, “Demon’s Souls” has developed a reputation for being hard as nails.

Super Mario Galaxy Gives You Yet Another Excuse to Play With Your Wii

Plumbers in space is a terrible premise for a video game. Seriously.

Blood, Gore and the Pursuit of Horror

By now, it’s common knowledge in the video game community that Nintendo is aiming squarely for a family-oriented market.

Letter to the Administration: Video Games Are Essential

Dear Dean Quigley,

Good PS3 Games, Just Folklore

Tilt the analog stick forward and mash the same button over and over again.

A Weapon (and Game) Mortals Would Die For

Picture this: you’re in a mysterious, ethereal world fighting with the weapon of a god.